

The premise is that you're one of several orphans who have been adopted by some guy who has a huge mansion. It's actually very similar to Phenomena (1985) with Jennifer Connelly.

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This game is actually suspenseful! Really! Can you believe an SNES game can freak you out? Clock Tower can! It's like a gory horror movie made into an SNES game. of Zelda: Parallel Worlds (Hack)Ĭlock Tower was only released in Japan, but it's available in English thanks to fan translators. There are better beat em ups on this system. If the bad graphics, censorship, and missing content don’t turn you away the sluggish gameplay will. It isn’t outright bad but it isn’t worth buying either. The Punisher should have turned out better than it did. Pacing is one area this genre tends to falter and this version of the Punisher is egregiously bad. Now it is an absolute slog as you fight the same four or five enemies for the length of the entire game. The Punisher already started to drag toward its latter half. To compensate the game throws more enemy waves in your path, ruining the pacing. Not only did they add visual variety but they also kept the game fresh. The most damning is the removal of several enemies. All weapons drop from enemies now and have extremely limited uses. In simplifying the levels a lot of the background objects that could be used as weapons were removed. There a lot of cut content that unfortunately affects the game as a whole. The hit detection is suspect enough that you will suffer enough cheap hits that it might turn you off from the game. Using any gun is a crap shoot as they seem to miss as much as they hit. It also works in your favor but it shouldn’t be this way. Attacks that are clearly a level above or below you still seem to connect which is frustrating. The overall feel is slow, from your movements to enemy reactions. What ruins this home port are its sluggish controls. A few attacks have been removed unfortunately, namely the giant swing that enabled you to hit multiple enemies at once. Bullets automatically target enemies so you can mash away although they don’t always prioritize targets.įor the most part this home version retains all of that. Lastly whenever enemies are packing heat both characters will pull out their guns for some shooting action. Limited move sets are my biggest pet peeve with this genre and the Punisher beats that handily.

You can’t block attacks but you can roll in every direction and use the momentum to alter certain attacks. Body slams, knee bashes, even izuna drops are all at your command. The controls have been modified over the arcade version in some instances but they remain intuitive. In addition to the standard combos you have a variety of different grappling moves at your disposal. This entire port comes across as amateurish but the presentation is the least of its problems.Īs either Frank Castle or Nick Fury you have a large arsenal of moves, one of the largest for the genre at the time. Other enemies have been redesigned such as the stage two Guardroid boss but for the worse. Because of the limited color palette most enemy groups lack variety and are uniform in appearance which is lame. The sprites are smaller and are missing frames of animation as well. Considering Final Fight CD and Sonic 3 released the same year this is embarrassing. The replacements color choices are uniformly bad. The overall color palette is incredibly dark and loses the vividness of its arcade counterpart. The backgrounds have been simplified to a comical degree. The graphics are heavily downgraded and it isn’t entirely the system’s fault. The Sega version is a shadow of that great game. With its huge move set and high production values the Punisher was one of the better brawlers on the market. The Punisher pulled from Marvel history with several cameos from a lot of his rogue’s gallery. The game’s graphics were stunning, with larger sprites than even Final Fight and spectacular animation. As such it has a lot in common with their other brawlers at the time like Warriors of Fate and Final Fight. The Punisher was originally released in the arcade in 1993 on Capcom’s CPS hardware. But the reality is that this is a mediocre version of a great arcade game. When a home port was announced for the Genesis I was ecstatic. It was also one of the few arcade games I managed to finish, a feat in itself. It might be because I am a lifelong comic book fan so seeing the Marvel characters combined with Capcom’s gorgeous art was a match made in heaven. Of the many beat em ups that graced the arcade the Punisher was one of my favorites.

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Developer: Sculptured Software Publisher: Capcom Released: 1994 Genre: Beat ’em up Platform: Genesis
